1. Understanding What OpenRGS Actually Is

Before you touch a line of code, you need to know what you’re plugging into. OpenRGS isn’t just “software” — it’s a Remote Gaming Server: the backend infrastructure that handles:
- Game logic & math models – payout tables, reel stops, win calculations.
- RNG certification – ensuring fairness and regulatory compliance.
- Wallet management – syncing bets/wins with the casino operator’s wallet.
- Game distribution – plugging your finished slot into Hacksaw’s operator network.
👉 In plain English: you don’t have to reinvent all the messy backend stuff (payments, regulation, hosting). You build the game layer (graphics, math config, UX), and Hacksaw makes it playable in real casinos.
2. Planning Your Slot (What You Actually Need to Decide)

Creating a slot game isn’t just “make some reels spin.” You need a blueprint that covers:
- Theme & Visual Identity
- What’s the vibe? (e.g., mythology, horror, fruit classic, cyberpunk)
- Art assets: reels, background, symbols (usually 8–12 base symbols + 2–3 special ones like Wild, Scatter, Bonus).
- Core Mechanics
- Reel layout: 5×3 (classic), 6×4, cluster pays, etc.
- Paylines or Ways: Fixed 20 paylines, 243 ways, 4096 Megaways-style.
- Volatility: High-variance (rare, big hits) vs. low-variance (frequent, small wins).
- Bonus features: Free spins, multipliers, expanding wilds, buy bonus.
- Math Model
- RTP: Normally between 94–97% (operators often demand variants).
- Hit frequency: % of spins that return any win.
- Max win cap: e.g., 10,000x stake.
- You’ll either design this yourself (if you know game math), or use Hacksaw’s support team/tools to balance it.
👉 Pro tip: If you don’t get the math right, no casino will take your game. Hacksaw helps, but you’ll need at least a draft idea of volatility + target RTP.
3. Setting Up for Development

Now, the technical side. OpenRGS is built so studios can integrate with it directly. Here’s what you’ll actually need:
- Game Client: Typically written in HTML5/JavaScript (using frameworks like Phaser, PixiJS, or Unity WebGL export).
- Math Engine: Either coded yourself in Java/Node/Python, or you can use Hacksaw’s backend API to handle outcomes.
- Assets: Optimized PNG/SVG images, animations, and sounds.
Hacksaw OpenRGS SDK / API
While Hacksaw doesn’t throw the SDK on GitHub, here’s what’s generally inside a typical RGS dev kit:
- API for spin requests (/spin → returns reel outcome, win lines, balance update).
- Sandbox wallet for simulating credits.
- Documentation on integrating reels, paylines, RNG results.
- Example “dummy slot” to fork from.
To get this SDK:
- Reach out to Hacksaw (they onboard studios individually).
- Sign NDAs / revenue share agreements.
- They’ll grant you sandbox access + dev credentials.
4. Building the Slot Logic

This is where most indie devs get stuck. Let’s break it down:
Step A: Reels & RNG
Define reel strips: arrays of symbols, e.g.
const reel1 = [“A”, “K”, “Q”, “Wild”, “Scatter”, “J”, “10”];
const reel2 = [“Q”, “K”, “A”, “J”, “Wild”, “10”, “Scatter”];
// etc.
- RNG picks an index from each reel strip.
- Result = a 5×3 grid of symbols.
Step B: Payline Evaluation
- Predefine paylines (arrays of reel positions).
- Example: Payline 1 might be [0,0,0,0,0] (top row across).
- Check if symbols align → calculate payout.
Step C: Special Features
- Wilds: substitute any symbol except scatters.
- Scatters: trigger free spins if 3+ appear anywhere.
- Multipliers: e.g., Wild ×2 doubles line wins.
- Bonus rounds: often separate screens (pick-a-box, wheel spins, etc.).
Step D: RTP Balancing
This is where Hacksaw comes in handy:
- You run millions of test spins in the SDK simulator.
- Adjust reel strips, symbol weights, or bonus frequency until you hit target RTP/volatility.
5. Integrating with OpenRGS

Once your slot logic works locally:
- Connect to the RGS API
- Your game client calls Hacksaw’s /spin endpoint instead of your local RNG.
- The RGS responds with outcomes + updated balance.
- Your UI just animates the reels to match results.
- Wallet Sync
- Hacksaw’s RGS handles bet debits and win credits.
- You test with a dummy casino wallet (sandbox).
- Game Configuration File
- XML/JSON file defining paylines, bet sizes, RTP variants.
- Submitted alongside your build.
6. Testing & Certification

This is where “indie dreamers” usually get smacked by reality — you can’t just push a slot live. You need:
- QA Testing – does every feature trigger correctly? Any math bugs?
- RTP Verification – labs like GLI or iTech Labs audit millions of spins.
- Regulatory Testing – certain markets (UK, Malta, Ontario, Sweden) require official certification reports.
- Multi-Device Tests – must work on mobile, tablet, desktop in multiple browsers.
👉 Hacksaw helps coordinate these processes, but you’ll need to budget for time + certification costs.
7. Distribution & Going Live

Once your game clears certification, it’s time for the fun part — getting it in front of players. Hacksaw will push your slot into their operator network, which means casinos already integrated with OpenRGS can pick it up almost instantly.
But launch doesn’t stop at technical distribution. You’ll also need visibility. Operators want to know a new title has momentum, and players are more likely to try something they’ve seen covered elsewhere. This is where industry press and review sites come in handy. Reaching out to established resources — for example, Casino Whizz, which regularly covers news and trends in the casino world — can give your game an early push.
Think of it as the marketing counterpart to your development work: Hacksaw gets you through the door technically, but third-party coverage helps build trust and buzz around your title. Pair the two, and you’re setting yourself up for much stronger traction once the slot is live.
8. Pitfalls & Pro Tips
- Don’t underestimate math – art is easy, balancing volatility is hard.
- Budget for certification – audits aren’t free.
- Think about mobile first – 70%+ of slot play is mobile portrait mode.
Build something unique – generic 5×3 “fruit slots” will flop without a hook.


